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Software Developer for Planetariums with focus on C++ and 3D computer graphics (f/m/x)

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Step out of your comfort zone, excel and redefine the limits of what is possible. That’s just what our employees are doing every single day – in order to set the pace through our innovations and enable outstanding achievements. After all, behind every successful company are many great fascinating people. Develop attractive products in the very popular field of astronomy and help design the next generation of 3D planetarium software. In a spacious modern setting full of opportunities for further development, ZEISS employees work in a place where expert knowledge and team spirit reign supreme. All of this is supported by a special ownership structure and the long-term goal of the Carl Zeiss Foundation: to bring science and society into the future together. Join us today. Inspire people tomorrow. Diversity is a part of ZEISS. We look forward to receiving your application regardless of gender, nationality, ethnic and social origin, religion, philosophy of life, disability, age, sexual orientation or identity. Apply now! It takes less than 10 minutes. You will strengthen our agile software development team and develop the image generation software for digital projection on multi-projector systems as well as the control of the devices used in planetariums. This software enables 3D visual exploration of the universe, demonstration of Earth-bound astronomy, and audio-visual content playback. In your position, you will design components of this software and implement state-of-the-art methods of 3D computer graphics using efficient algorithms and data structures. You work in a small team with high visibility throughout the ZEISS Group and are given plenty of space for your own ideas in the design of our products. very successfully completed university/university of applied sciences degree in computer science (master’s or diplo-ma) several years of professional experience in an agile environment as a software developer in industry or science excellent programming knowledge in C++ (possibly C++11/14/17) and the C++ Standard Template Library as well as in-depth knowledge of 3D computer graphics terms such as Template, Lambda function, Exception, RAII, Smart Pointers, Culling, Mipmap, Volume Ray Casting and Order-independent Transparency should not be foreign to you your way of working is characterised by independence, structure and a high degree of care quick understanding, analytical thinking, work well as part of a team and have good communication skills in German and English you are happy to have direct contact with customers in-depth knowledge of the graphics APIs OpenGL (at least version 3.3) and / or Direct3D (at least version 10) and the respective shader languages the mathematical foundations required in the 3D computer graphics area robust knowledge of efficient algorithms and data structures experience in developing Windows applications with Visual Studio, confident use of Git, basic knowledge of UML For 170 year… Windows;Direct 3D;Git;Projection;C++11;RAII;Shaders;Algorithms;Open-GL;Astronomy;Shared;Templates;Team Development;Customer Contact;Well Control;UML;Industry Science;Design;Graphics;Visual Studio;Casting;3D;Data structure;Small Works;German;Playback;C++;Industrial design;Universities;I-DEAS Original Stellenanzeige auf StepStone.de – Jetzt Jobagent bei StepStone einrichten und Traumjob finden! https://bit.ly/2KOagYD Mehr Informationen zu Arbeitgebern, Gehaltsdaten und Karrieretipps finden Sie auf StepStone.de

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